Gaussian Blur
The Gaussian Blur template enhances the traditional blur effect by introducing interactivity, enabling you to apply it either across the entire world space or to a designated area on the screen.
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Open the Template
- Open Effect House
- Go to Templates
- Click the Screen tab
- Select the Gaussian Blur template
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Hierarchy
The Hierarchy panel contains the render group responsible for rendering the Head Tracker object, along with Blur Plane Mesh.
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By expanding Camera, you'll find the Blur Renderer Camer, which is tasked with rendering the information that feeds into the Blur_RenderTex texture.
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Assets
The Assets panel holds the materials and textures used to create the Gaussian blur effect.
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Customize the Blur Effect
In this template, you will mostly manipulate the GaussianBlur_Mat material to customize how the blur appears. Click the material in the Assets panel to open its properties in the Inspector panel.
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Here, you can control the blur's appearance, such as its intensity, lighting, and shape.
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You can also easily relocate the blur by selecting Blur Plane Mesh in the Hierarchy panel and moving the plane within the Scene panel.
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Repurpose the Blur Material
The GaussianBlur_Mat material can be assigned to other objects, such as Screen Image. In the Inspector panel, locate a component's Material field and apply GaussianBlur_Mat to it.
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