Yell
Use the Yell generative effect to create a yelling effect with generative adversarial networks (GANs).
The generative effect is applied to match the skin and provide a seamless look. A generative effect will always apply to Face 0—the first detected face.
Add Yell
Adding multiple Generative Effects objects may slow down the performance of your effect. It is recommended that you limit the usage of generative effects. Multiple generative effects targeting the same facial area should not be used together. For example, because Mouth Closed closes the mouth, it should not be combined with Yell.
To add a Yell object:
- Go to the Hierarchy panel
- Click the Add button [+] button
- Go to Generative Effects
- Select Yell
Yell in the Hierarchy Panel
The Yell object, in addition to its corresponding Generative Effects Camera object, appears in the Generative Effects render group in the Hierarchy panel. Learn more about render groups.
Yell in the Assets Panel
You can find the Yell asset under the Generative Effects folder in the Assets panel.
To manually add a Yell asset:
- Go to the Assets panel
- Click the + Add object button [+]
- Go to Generative Effects
- Select Yell
Components
The Yell object is made up of the following components, found in the Inspector panel: