Pout
Use the Pout generative effect to push out the lips and create a superficial sullen expression with generative adversarial networks (GANs).
The generative effect is applied to match the skin and provide a seamless look. A generative effect will always apply to Face 0—the first detected face.
Add Pout
Adding multiple Generative Effects objects may slow down the performance of your effect. It is recommended that you limit the usage of generative effects. Multiple generative effects targeting the same facial area should not be used together. For example, because Smile applies a smile to the face, it should not be combined with Pout.
To add a Pout object:
- Go to the Hierarchy panel
- Click the + Add object button [+]
- Go to Generative Effects
- Select Pout
Pout in the Hierarchy Panel
The Pout object, in addition to its corresponding Generative Effects Camera object, appears in the Generative Effects render group in the Hierarchy panel. Learn more about render groups.
Pout in the Assets Panel
You can find the Pout asset under the Generative Effects folder in the Assets panel.
To manually add a Pout asset:
- Go to the Assets panel
- Click the Add asset button [+]
- Go to Generative Effects
- Select Pout
Components
The Pout object is made up of the following components, found in the Inspector panel: