Grain
Grain allows you to add noise, or random pixels, to the screen to create a textured effect.
Add a Grain Object
Go to the Hierarchy panel and click the Add button [+] > Post Effect > Grain.
A Camera component and Post Process component are automatically added in the Inspector panel.
Object Hierarchy
Starting in Effect House v2.0.0, the Grain object is automatically added to the Post Effects render group in the Hierarchy panel. Learn more about render groups.
Components
The Grain object is made up of the following components, found in the Inspector panel: