Collision Event
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Detects collision events between Rigid Body components and outputs relevant information through the Collision Info node.
Input
Name | Data Type | Description |
---|---|---|
Start | Exec | Start ray cast. |
Collider Component | Component | The object to track for collision events. |
Event Type | String | Trigger Next depending on the event type. |
Output
Name | Data Type | Description |
---|---|---|
Next | Exec | Execute the next node. |
Collision Info Array | Array<T> | The information passed on to the Collision Info node, such as contact points, relative velocity, and impulse. |